David managed to scoop up a nice little XNA ebook for us. I also have a hard copy of a different book that’s really good. I’ll bring it Monday.
Check your email for the book. I forwarded it to everyone as an attachment. It covers everything from 2D to 3D models, camera manipulation, particle effects, collisions, and the Higher Level Shader Language...
Check your email for the book. I forwarded it to everyone as an attachment. It covers everything from 2D to 3D models, camera manipulation, particle effects, collisions, and the Higher Level Shader Language...